Joy – a review by Jon Jon Johnson

art, Theatrical Process

Check out Jon Jon Johnson’s take on Joy and the theatre.  He’s working on Six Characters in Search of an Author right now over at WSC Avant Bard, and his post is a pretty cool reminder of something that working actors can forget pretty easily.

 

 

…And I’m Founding a Theatre Company.

Theatre Business, Theatrical Process

Are you ready to rumble?

as subtle as

an avalanche. serene. majestic. cataclysmic.

I am helping Liz Hansen and Jon Jon Johnson found Avalanche Theatre Company.

Who is Avalanche?

If you’re a DC fringe goer, you might recall a couple of shows; Sarah Kane’s Crave in the 2011 festival, and Despertar in the 2012 festival.  Having done two years of fringing, Avalanche’s creative team was ready to make the jump to a full fledged company, and brought me on.

Why Avalanche?

The company catchphrases is ‘as subtle as,’ which I find fits my personality.  I’ve always wanted to ‘one day’ have a theatre company, and so, when Jon Jon and Liz asked if I would be interested in co-directing their company, it struck me as an excellent opportunity.

An avalanche striking

How an avalanche strikes.

Why Run Your Own Company?

There are many reasons to run one’s own company, many good, many bad.  Many folks do it so they can select their seasons, which I think is one of the primary (and most legitimate) reasons for founding a theatre company.  It’s a chance for people like me to use all their skill sets at once, rather than work as a token skill set for another company.  For me, it’s a chance to create art in a dynamic, fresh environment with a supportive team.  It’s also a chance to continue developing my theatre admin skills while at the same time getting to flex my creative muscles.

We had our first official meeting as a board yesterday, and we’ve got a slew of exciting plans coming up.  I won’t say what they are just yet, but… you should be excited.  I know I am.

How Do I Find Out More?

A good question, faithful reader, and one that I am prepared to provide links for:

The company website is:

http://avalanchetheatre.com/

We’re also on facebook and twitter.  Check it out!

Atheist’s Paradise

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Hey all! So I’m working on this show,

and I’ve got a view things to share with you, namely video content

(huzzah! video content! put ‘er there, keegan!)

yeah, guys, I would, but… not a video content site yet. I’m so cheap! so, for now, we have links:

Interview with Megan Behm, director:

Interview with Bill Goodman, Playwright:

Talkback footage from our second draft:

if you like what you see, follow these guys on @universeplayers and at edge of the universe players 2 on facebook!

Loving Me Some Robyn

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My marvelous GF introduced me to this awesome song.  Six months after, still jammin’ to it.  Though I love this song, I won’t be doing this anytime soon:

Robyn’s Call Your Girlfriend

Heartache. Betrayal.  Loss.  Awkwardness.  Sick jams with slammin’ moves.

You go, girl.  You go.

Keep jammin’, all.

-K

How to Draw Conclusions

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Hello loyal readers!

Today, I haven’t got anything to complain about (besides scheduling, which is my constant nemesis).  So instead, I am going to show you how to draw conclusions!

Part 1. Know Your Enemy


When we want to draw something, we generally want to draw it well, so that people will know what it is.

ImageCase in point: Jackson Pollock paints the number 28.  Look at that. Perfect 28. Perfect.

So now, we want to look at a conclusion.  What do your conclusions look like?  Take a good look around to find some conclusions near you.  Don’t worry, people know what conclusions look like; you’re a person, you’ll find a conclusion soon enough.

Step 2. Finding Conclusions

Surprisingly enough, conclusions are tough creatures to come by.  I find that they like to be hidden, and often nest in places where one has to extend their arm and stretch out their hand just to access the conclusion.  Should call them reclusions, for that kind of behavior.

All that said, I believe it was Jeff Corwin who once said that all conclusions must be reached.  And he’s a professional animal interviewer, so he would know.

Image

Its a rugged lifestyle. 

 

Once you’ve reached your conclusions, you’re ready to draw them.  Make sure they stay still, some folks have a hard time with shifty conclusions.

Part 3. Wrapping it Up

Sometimes it helps to wrap up with a conclusion.  I prefer to wrap mine with aluminum foil and then slowly roast them to give them a glazed, semi-cooked texture.  Just ask my friends, they’ll tell you stories of my half-baked conclusions.  

Now you might say, “But Keegan, how are we going a draw a conclusion when its wrapped up in tin?’

to which I answer, ‘foiled, again!’

But seriously, drawing conclusions is much easier once you’ve wrapped them up.  Goodness knows, conclusions put up a good fight, and it’s best to wrap up an argument before drawing your conclusions.

Besides, it’s very hard to draw a conclusion without first having an argument: you’ve got to get your conclusions tired out before they’re ready to be foiled.   I know a lot of people who have already drawn a lot of their own conclusions, and most of those conclusions are very tired.

Image

unrelated image

 

Part 4.  Where I Draw a Conclusion

Okay, once your conclusions are settled and still, you are definitely ready to draw them.  Make sure you have your #2 pencil, a good heavy piece of drawing paper (or I mean, whatever’s nearby), and your game face.

Now, I recommend that you start with the face…. no, maybe the arms?  Hrmmm….  Alright, I’m trying to get one of these going right now, and even with everything in place, it’s proving kind of difficult.  Just uh… ahem. Hrm. Well.  I guess, ah, overall, I mean, just kinda… I don’t know, put pencil to paper and see what happens.  

There ya go, a definite conclusion.  Kinda sketchy, but hey.  That’s art for ya, right?

Looking for Playwrighting Group

art, Theatre Business

Hey all!  So I’ve gotten the creative bug again.. ADing and teaching will do that to ya… and I am looking for DC based artists with which to collaborate in a playwright’s group.  Any takers, let me know.

A few updates!

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Check the sketchbook for explanations of my topmost sketches.

Sketches in GIMP

art

Round 1:

Ninja with shading:

That one was pretty fun.

Here’s another, a mutliple color study with light/shadow done in airbrush:A bit smaller and rougher, this one took half the time of the first.

If you plan on using these images, please include a link to this site in your materials.

Images!

art, Plans

Hi world! Long time no post.  A while back, I promised images/daily webcomic.  I got meself a scanner! (woot).

Anyway, I have images.  they’re included in this post and up for review from you, the world (wide web).  These images are open content, just please cite me as the author.

Four figure studies in the comic hero tradition

Four figure studies counter clockwise: character with blades, spidey variant, lady martial artist, lady with blades

Suit in the Sun

An excerise in perspective, proportion, and figure.

To Freedom

A slave islander breaking free from his captors in the melodramatic adventure tale tradition, with a postcolonial twist

The figure group took about 5 minutes per figure (if that).

The suit took 10 minutes: circles, outlines, face, fingers, clothes, suitcase, heavier overlay lines.

The freedom image took about an hour, with the same process being used as the suit, but with more overlay and detailing.  I know this time more precisely because I spent a music ethnography class working on it.   Yeah… I don’t doodle when I doodle…

Questions/comments/ concerns? Let me know.

Commedia Dell’Awesome

Plans, Theatrical Process

So, we just did some commedia dell’ arte research in class today, and I’m on another inspiration trip.  As in, I think I can use some of this for Gondoliers. For those not in the know, I’m going to be directing Sinfonicron Light Opera‘s show this winter, and I’m really looking forward to finding exciting ways of connecting with my cast.  Commedia seems like an excellent model for a lot of character work.

Let’s look at the archetypes and the cast:

Archetypes:

  • Pantalone – an old man with money whose use of Arlecchino gets him into trouble. often fondles his bag of coins, and often beats his servants with a slapstick.
  • Dottore – the old man’s best friend/ rival who is known for long speeches with comical effect.
  • Capitano – a braggart with a huge upward tilting nose and a retracted pelvis, brags about wooing and winning fights, then runs from direct conflict.
  • Zanni – the chorus, a bird like group of servants, driven by baser needs
  • Arlecchino –  a monkey like servant known for his gluttony, given tasks by pantalone which he messes up, leading to the misadventures of commedia.
  • Colombina – arlecchino’s fellow servant who gets him out of tangles – the more sensible servant.
  • Brighella – something like the merchant dealer at the docks, a more dangerous character.
  • Tartaglia – a turtle like stuttering character.
  • Pulcinello – also a more dangerous character, this is the hunchback, who is either smart-playing-stupid or stupid-playing smart.
  • The Enamorati– lovers who are ridiculous for being so into true love (whereas all other characters are humorously driven by their baser needs).

The Gondoliers cast:

  • The Duke of Plaza-Toro
  • Luiz, his attendant
  • Don Alhambra Del Bolero, The Grand Inquisitor
  • The Duchess of Plaza-Toro
  • Casilda, daughter of the Duke & Duchess
  • Marco and Guiseppe
  • Tessa and Gianetta
  • Antonio, Francesco, Giorgio, Annibale
  • Fiametta, Vittoria, Giulia
  • Inez

How do these fit together?

  1. The Duke of Plaza-Toro => Capitano/pulcinello: he is a braggart in the first act, but when he returns, he is a clever conniving friend.
  2. Luiz, his attendant => enamorati/ servant, a lover but also a servant (royal by birth)  mostly he plays into the idea of the lover.
  3. Don Alhambra Del Bolero, The Grand Inquisitor =>Dottore: he has many grand speeches and uses much high faluting language which is often as innaccurate as it is ridiculous.
  4. The Duchess of Plaza-Toro => Brighella: Throughout, she is a conniving character capable of swindle and corruption, and that makes her funny.
  5. Casilda, daughter of the Duke & Duchess => enamorati: she is pretty much also a lover character.
  6. Marco and Guiseppe => zanni (arlecchino?)/enamorati: being lower class and more comic, this duo tries to run a kingdom by doing everyone’s servant duties for them… however, they do so with the best of intentions.
  7. Tessa and Gianetta=> zanni (colombina?)/enamorati: the wives and friends to Marco and Guiseppe, these rather take-charge ladies prove to be the sort of problem sovlers that colombina might embody.
  8. Antonio, Francesco, Giorgio, Annibale => zanni (can be given various characters by type): the gondolieri chorus is pretty much a batch of zanni.
  9. Fiametta, Vittoria, Giulia => zanni (also, characters by type): the contadine chorus likewise is a batch of zanni.
  10. Inez => colombina/ pantalone?  she really does unravel the riddle of the play, but it is also possible that alhambra is her arlecchino, and she in and of herself is pantalone – the foster mother of the king would probably be fairly well off.  probably much more colombina.

Beyond Analysis

My plan with all this is to use these archetypes to help my actors work from the outside in, getting their physical conveyance out and accentuating the comedy of Gondoliers using a traditionally Italian method.  I want my actors to be able to embody their characters and play that comedy, even if it is on a much more subtle level than masked, traditional commedia.